History of Computer Animation
3.0
creditsAverage Course Rating
This course offers a journey through the history of computer animation. We’ll start with an archaeology of the digital image, look at experimental animations by early computer artists, and sketch out the work of engineers in developing techniques of wire-frame modeling, texture mapping, shadowing, and facial animation. Beginning with short films and digital sequences in otherwise live-action movies, we’ll cover a wide variety of animation styles in an international context. Screenings will be drawn from a selection of fully computer-animated features, such as those from Studio Ghibli and Pixar; live-action movies with digital special effects in the mode of Tron (Lisberger, USA, 1982) and Terminator 2: Judgment Day (Cameron, USA, 1992); films that use computer software to aid traditional methods of animating, such as The Illusionist (Chomet, France, 2010) and Boy and the World (Abreu, Brazil, 2014); and animated documentaries, such as Waltz with Bashir (Folman, Israel, 2008) and Tower (Maitland, USA, 2016).
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