Digital Games in East Asia and beyond
3.0
creditsAverage Course Rating
This course explores different ways to engage with digital games as an object of academic inquiry. We will discuss the history and culture of digital games, their place and significance in contemporary society, as well as the experience they provide through novel narrative structures. Geographically, the primary focus is East Asia, but due to the transnational nature of digital games, the course will also at times look at other areas, especially North America. Students will design their own research projects and participate actively in shaping the course.
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