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Johns Hopkins University | ED.893.708

Technologies and Creative Learning

3.0

credits

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(-1)

The students will examine the topic of creativity in educational settings through the implementation of the technology frameworks of universal design for learning (UDL), the Substitution, Augmentation, Modification, Redefinition (SAMR) model (Puentedura, 2014), and the Technological Pedagogical Content Knowledge (TPACK) framework (Koehler et al., 2013). The course begins with defining creativity and identity, then examines design thinking, games as medicine, assessment, and learning, and ultimately addresses equity through the symbolic language of emojis and the UNICODE system. This course employs alternative assessments to exercise students’ examination of creativity instead of APA papers. The Flip, StoryboardThat, Voki, Book Creator, MURAL, Scratch, and Thinglink platforms provide students with new ways to assess learning. Discussions are asynchronous Flip and synchronous "salon" formats.

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