Computer Architecture
3.0
creditsAverage Course Rating
A study of the structure and organization of classical von Neuman uniprocessor computers. Topics include a brief history of modern machines starting from the Turing computer model, instruction sets, addressing, RISC versus CICS, traps and interrupt handling, twos complement arithmetic, adders and ALUs, CSA's Booth's algorithm, multiplication and division, control unit design, microprogramming, dynamic versus static linking, memory systems and memory hierarchy, paging segmentation, cache hardware, cache organizations, and replacement policies.